SKK_DDMUncappedWeaponSetting (from version 012 onward)Ĭqf SKK_DDM “SKK_DDMMainScript.SetUncappedWeaponDamage”Ĭqf SKK_DDM “SKK_DDMMainScript.SetCriticalHit”
Multiplier to modify current out damage relative to normal game, 0.1 is 10% of a normal game, 1 is 100% of normal game, 2 is 200% of normal game, 10 is 1000% of normal game.Ĭqf SKK_DDM “SKK_DDMMainScript.SetDamageOut” Multiplier to modify current damage in relative to normal game, 0.1 is 10% of a normal game, 1 is 100% of normal game, 2 is 200% of normal game, 10 is 1000% of normal game.Ĭqf SKK_DDM “SKK_DDMMainScript.SetDamageIn” 0:Disabled, 1:All damage, 2:Explosion damage only.
Multiplier to modify current experience awards relative to normal game, 0.1 is 10% of a normal game, 1 is 100% of normal game, 2 is 200% of normal game, 10 is 1000% of normal game. Enable or disable experience modifications. For a Global Variable setting change to take effect, the associated quest script function must be called. To set global variables with the game console use. Global Variables that can be set with the console, Papyrus remote script properties via GetFormFromFile, or MCM if you want to write a json thing.